![]() The data captured during these sessions is analyzed by a team in order to spot certain animations that require cleaning up. To get that kind of realistic authenticity, many men spend hours clad in spandex and going at each other with 20-inch rubberized gear. ![]() But we’re now pushing that vision at both ends of the spectrum.From the immense reach of the sandbox campaign right down to the human-level drama of a single warrior on the battlefield, we’re aiming for an unprecedented level of detail and scale.” Performances are recorded and delivered in game via the 12mx13 meter capture volume, and the studio is fully determined to deliver its latest and most ambitious Total War title.Ĭreative director Mike Simpson stated in an interview “Our games have always encompassed a grand vision. The studio has stated that Total War: Rome 2 is by far the biggest game in the franchise, and as it almost reaches the last stages, everything they have created is big in number and scale, which includes 500 unit types, 183 map regions, and a 313% increase in budget from the first Total War: Rome.Īs the game require thousand of animations, The Creative Assembly utilized a new 46-camera motion capture set-up.
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